RESPONSIBILITIES
— Create photo-realistic indoor and outdoor levels in game engine. Lights setup, instancing, placing particles…
— Work in-between game design and 3D art teams.
— Create photo-realistic indoor and outdoor levels in game engine. Lights setup, instancing, placing particles…
— Work in-between game design and 3D art teams.
— Have experience with game engines like Unreal, Cryengine, etc.
— Good understanding of light, composition, color-coding.
— Intermediate experience with any 3D modeling package.
— Understanding modular design.
— Understanding resource balancing and experience in optimizing scenes.
— Fluent in English.
— Artistic/architectural/engineering education or background.
— Versatility in used tools and performed tasks.
— Scripting experience with Unity and/or blueprint experience in Unreal.
— Understanding of both modern and legacy real-time rendering tech and lighting principles.
— Knowledge of additional software is a plus (ZBrush, XNormal, World Machine, Speedtree, Houdini, etc).
— Hardcore FPS gamer.
— Fluent in Russian.
— Comprehensive benefits package available.
— The job is available in Malta or Ukraine (your choice!).