BREATHE LIFE INTO GAME ASSETS
We are looking for a Technical Artist who will make a major contribution into creating the most lively video game environments ever seen.
BREATHE LIFE INTO GAME ASSETS
We are looking for a Technical Artist who will make a major contribution into creating the most lively video game environments ever seen.
— Never use the word “impossible”.
— Push boundaries of modern platforms and optimize features effectively.
— Be aware of global trends, learn relevant research papers, develop new ideas.
— Create procedural content creation tools.
— Code specialized shaders.
— Know work automation methods by scripting or using special software.
— Technical mind, developed logic, thinking 'beyond the box'.
— Understanding memory and performance limitations of real-time rendering.
— Houdini experience and other procedural creation skills.
— Max/Maya scripting knowledge.
— 4+ years experience in AAA console or PC games development. Shipped games or strong portfolio are a must.
— Self-motivated and proactive. Doing R&D means digging your own path ignoring doubts.
— Scripting skills e.g python, c++, ect.
— Experience creating physical, fluid, and gas simulations.
— Comprehensive benefits package available.
— The job is available in Malta or Ukraine (your choice!).